Visual timeline planner for teams — see who's doing what and when.
RoadMapper is a free desktop planner for game and animation teams. Tracks and tasks sit on a timeline, an Excel-like table sits right next to them, and since 2.5 a calculator tells you when the work will be done and how many people it takes. It is one window instead of a spreadsheet, a calendar and a guess.
Each track is a row: a weapon, a character, a team member, anything you plan. Tasks are clips you drag across dates, with statuses, deadlines, comments and links between them. To the left of the timeline sits a table with your own columns: dropdowns, numbers, notes, readiness stages. Groups and sub-tracks keep a big project readable, and frozen columns stay put while you scroll.
Cells take Excel-style formulas: SUM, AVERAGE, MIN, MAX, COUNT, COUNTIF, SUMIF and IF with comparisons. You can build a formula with the mouse by sweeping across cells. References follow the row when you copy, and they shift correctly when rows are deleted instead of quietly reading the neighbour.
The Project Calculator takes the estimates from your columns, spreads the tasks across the people you have and gives you a finish date with a minimum and a maximum. It shows the load per person, the waiting time that is not your work, the risk margin and the floor: the one task that more people cannot speed up. Presets keep the variants you compare often, and the result goes to Excel.
The Team Load window gives every person a lane: who is free, who is overloaded, who is on holiday. Teams group people, and the same teams work in the assignee filter. There is a list mode for the morning meeting.
Drop a folder on a track name and it is linked: the track opens its anim, rig or review folders in Explorer or Total Commander. These links stay on your computer and are never saved into the project. Message presets fill a request to the producer from a task in one click.
RoadMapper is happy with plain .stab files on disk. For a team, a studio admin can run a small RoadMapper server: one person edits at a time under a lock, the rest open it read-only, and every save is kept in the version history. The server kit ships in the archive with instructions for admins. An older client cannot damage a project saved by a newer one; it opens it read-only.
Since 2.5.3 you can ask an AI agent in plain words to do the routine: check a project out, add tasks, set assignees and dates, paste Jira links, change statuses. The agent works in the open RoadMapper window, so every edit shows up at once and Ctrl+Z undoes its whole batch. It checks the project in and deletes things only on your direct command, and it never takes over a colleague's checkout. The archive includes a ready skill in the open Agent Skills format for Claude Code, OpenAI Codex, Gemini CLI, Cursor, GitHub Copilot and similar agents that run on your computer. Browser chats cannot reach the program window, so they will not do.
Export writes the task list, the table and the timeline with colours. A dialog lets you pick sheets, rows and columns, and rows marked "do not export" stay out.
The user manual opens on F1, in English or Russian, with numbered callouts on real screenshots. The program remembers where you left each window. Three lessons walk through sample projects: building a project, a quick estimate of when you will finish, and estimating an animation project.
RoadMapper is not a task tracker like Jira and does not replace one; it plans, it does not run tickets. It does not need an account, a cloud or the internet. There is no macOS version, and the interface is in English only.
Free for personal and commercial use. No registration, no limits, no ads. Every release stays available, so you can always go back to an older build.
New since 2.5.1:
New since 2.3.1:
release-notes - https://eu-melnikov.github.io/files/roadmapper-2.3-release-notes.html
Optimization. Minor fix.
Search in Worker Dropdowns, Search in Column Filters, Alphabetical Sorting, Keyboard Support
Version 2.0: task dependencies with visual links, focus mode for chains, custom statuses with any colors, tag system, flexible columns with dropdowns, cross-track task movement, task cloning, Maya-style navigation, floating filter windows, enhanced Excel export.
Visual timeline planner for teams. Create tracks for team members, drag tasks across dates, and see your entire project at a glance. Supports Excel import/export, workday calculations, and deadline tracking.